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Brad Bolinder
Brad Bolinder
Character Artist at Supercell
Grantsville , United States

Skills

RenderingCharacter ModelingDigital SculptingCharacter DesignRetopology

Software proficiency

Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
TopoGun
TopoGun
3DCoat
3DCoat

Productions

    • Video Game
      Disney Infinity 3.0
    • Year
      2016
    • Role
      Character Artist
    • Company
      Avalanche Software
    • Video Game
      Disney Infinity 2.0 Edition
    • Year
      2014
    • Role
      Character Artist
    • Company
      Avalanche Software
    • Video Game
      Disney Infinity
    • Year
      2013
    • Role
      Character Artist
    • Company
      Avalanche Software
    • Video Game
      Toy Story 3
    • Year
      2010
    • Role
      Character Artist
    • Company
      Avalanche Software
    • Video Game
      Amped 3
    • Year
      2005
    • Role
      Character Artist
    • Company
      Indiebuilt

Experience

  • Character Artist at Supercell
    Helsinki, Finland
    November 2016 - Present

  • Character Artist at Indiebuilt
    Salt Lake City , United States of America
    February 2005 - May 2006

    I was a full time character modeler on Amped 3. My duties were to model snowboarders and the latest gear for the character creator in the game.

  • Senior Character Artist at Avalanche Software
    Salt Lake City , United States of America
    March 2007 - June 2016